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Game Breakdown
2011, Week 9, Game 6
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Expand All
Head to Head Matchup |
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X-Men (4-5) |
Cursed No Moore (4-5) |
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1
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P:17-30-3-221 R:2-3 |
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12
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P:27-36-1-258 R:1-20 TD:P3,P21 |
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221 Passing Yards
3 Interceptions Thrown
3 Rushing Yards
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3yd Passing TD
21yd Passing TD
258 Passing Yards
1 Interception Thrown
20 Rushing Yards
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6
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R:22-139 C:4-47 |
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5
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R:24-133 C:3-17 |
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139 Rushing Yards
47 Receiving Yards
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133 Rushing Yards
17 Receiving Yards
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1
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R:14-40 C:1-9 |
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2
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R:13-66 C:1-9 |
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40 Rushing Yards
9 Receiving Yards
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66 Rushing Yards
9 Receiving Yards
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2
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C:5-51 |
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3
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C:3-84 |
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1
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C:2-33 |
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2
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C:2-53 |
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1
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C:3-32 |
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10
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C:8-101 TD:C14 |
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14yd Receiving TD
101 Receiving Yards
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8
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FGs:48 XPs:3/3 |
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9
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FGs:32,45 Miss:27 XPs:2/2 |
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Made 48yd Field Goal
Made 3 Extra Points
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Made 32yd Field Goal
Made 45yd Field Goal
Missed 1 Field Goal
Made 2 Extra Points
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6
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PA:20 I:2-9 FR:3 S:2.0-10.0 |
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4
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PA:20 I:1-9 FR:2 S:1.0-8.0 |
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1 Fumble Recovery By Defense
1 Fumble Recovery By Spec Teams
2 Interception Returns
2.0 Sacks
20 Points Against
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1 Fumble Recovery By Defense
1 Fumble Recovery By Spec Teams
1 Interception Return
1 Sack
20 Points Against
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| Total Starter Points |
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26 |
Total Starter Points |
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47 |
| Final Score |
26 |
Final Score |
47 |
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Vegas has Curs favored by 5.5 points (Line is -5.5)
X-Men leads all-time series 11-5 (3 postseason matchups)
X-Men has scored the most points in the series, 826-737
Last meeting was 2010 Week 12. XMen defeated Curs, 68-61
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Show Game Analysis
Scores of Benched Players |
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Cursed No Moore |
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0
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No performance due to bye week |
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12
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P:18-32-0-208 R:1-0 TD:P5,P5 |
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5yd Passing TD
5yd Passing TD
208 Passing Yards
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3
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R:14-64 C:4-46 |
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11
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R:13-92 C:3-50 TD:R28 |
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64 Rushing Yards
46 Receiving Yards
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28yd Rushing TD
92 Rushing Yards
50 Receiving Yards
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0
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No performance due to bye week |
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0
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No performance due to bye week |
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0
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No fantasy activity |
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6
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C:3-20 TD:C3 |
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3yd Receiving TD
20 Receiving Yards
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0
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No performance due to bye week |
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0
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C:3-22 |
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0
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No fantasy activity |
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2
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C:4-64 |
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| Total Bench Points |
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3 |
Total Bench Points |
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31 |
| Potential Performance |
| Potential Starter Points |
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28 |
Potential Starter Points |
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60 |
| Potential Bonus Points |
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0 |
Potential Bonus Points |
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0 |
| Potential Bench Points |
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1 |
Potential Bench Points |
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18 |
| Potential Final Score |
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28 |
Potential Final Score |
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60 |
| Coaching Efficiency |
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92.86% |
Coaching Efficiency |
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78.33% |
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