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Game Breakdown
2011, Week 16, Game 2
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Expand All
Head to Head Matchup |
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Cursed No Moore (8-6) |
LimeJuicers (9-5) |
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20
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P:23-39-2-307 R:1-9 TD:P8,P9,P24,P9 |
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27
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P:21-29-0-283 R:4-18 TD:P2,P2,P55,P7,P2 |
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8yd Passing TD
9yd Passing TD
24yd Passing TD
9yd Passing TD
307 Passing Yards
2 Interceptions Thrown
9 Rushing Yards
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2yd Passing TD
2yd Passing TD
55yd Passing TD
7yd Passing TD
2yd Passing TD
283 Passing Yards
18 Rushing Yards
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5
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R:22-113 C:2-26 |
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8
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R:9-53 C:2-4 TD:R4 |
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113 Rushing Yards
26 Receiving Yards
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4yd Rushing TD
53 Rushing Yards
4 Receiving Yards
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1
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R:7-42 C:1-13 |
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1
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R:13-35 C:1-10 |
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42 Rushing Yards
13 Receiving Yards
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35 Rushing Yards
10 Receiving Yards
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7
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C:4-40 TD:C4 |
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5
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R:1-7 C:12-138 |
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4yd Receiving TD
40 Receiving Yards
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7 Rushing Yards
138 Receiving Yards
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2
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C:2-53 |
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2
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C:6-62 |
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3
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C:7-78 |
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0
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C:4-24 |
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10
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FGs:45,42 Miss:51 XPs:3/3 |
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4
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FGs:22 XPs:1/1 |
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Made 45yd Field Goal
Made 42yd Field Goal
Missed 1 Field Goal
Made 3 Extra Points
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Made 22yd Field Goal
Made 1 Extra Point
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4
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PA:14 I:1-4 FR:1 S:2.0-8.0 |
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8
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PA:16 I:3-19 S:5.0-40.0 |
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1 Fumble Recovery By Spec Teams
1 Interception Return
2.0 Sacks
14 Points Against
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3 Interception Returns
5.0 Sacks
16 Points Against
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| Total Starter Points |
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52 |
Total Starter Points |
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55 |
| Final Score |
52 |
Final Score |
55 |
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Vegas has Lime favored by 6 points (Line is -6.0)
These teams have even lifetime records in series, 3-3 (Never met in the postseason)
LimeJuicers has scored the most points in the series, 315-288
Last meeting was 2011 Week 3. Lime defeated Curs, 84-71
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Show Game Analysis
Scores of Benched Players |
| Cursed No Moore |
LimeJuicers |
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14
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P:28-38-1-274 R:6-4 TD:P4,R1 |
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9
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P:9-27-1-225 R:1--1 TD:P99 |
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4yd Passing TD
274 Passing Yards
1 Interception Thrown
1yd Rushing TD
4 Rushing Yards
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99yd Passing TD
225 Passing Yards
1 Interception Thrown
-1 Rushing Yards
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0
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No fantasy activity |
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0
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R:1-11 |
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0
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R:6-13 C:1-6 |
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0
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No fantasy activity |
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13 Rushing Yards
6 Receiving Yards
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3
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C:4-92 |
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7
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C:3-37 TD:C1 |
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1yd Receiving TD
37 Receiving Yards
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1
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C:4-41 |
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0
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No fantasy activity |
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0
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No fantasy activity |
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1
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R:1-1 C:4-36 |
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1 Rushing Yard
36 Receiving Yards
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| Total Bench Points |
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18 |
Total Bench Points |
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17 |
| Potential Performance |
| Potential Starter Points |
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53 |
Potential Starter Points |
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61 |
| Potential Bonus Points |
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0 |
Potential Bonus Points |
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0 |
| Potential Bench Points |
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17 |
Potential Bench Points |
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11 |
| Potential Final Score |
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53 |
Potential Final Score |
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61 |
| Coaching Efficiency |
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98.11% |
Coaching Efficiency |
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90.16% |
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